Files
wow/ddl/chm_output/standard_fun/HKMIsKeyDown.html
王鹏 33dc741fd9 add 硬件控制模块 (hardware_control.py) 并修复游戏状态扫描区域宽度
- 新增 wyhkm.dll 硬件盒子 COM 接口封装,支持键盘鼠标控制
- 修复 game_state_config.json 中 scan_region_width 过小导致截图越界的问题
- 添加鼠标路径录制器、硬件测试脚本等工具
- 更新多项配置默认值

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-15 12:15:00 +08:00

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312" />
<title>HKMIsKeyDown</title>
<link rel="stylesheet" type="text/css" href="css/help.css">
</head>
<body>
<table width="100%" border="0" cellpadding="0" cellspacing="1" class="ts">
<tr>
<th width="50">名称</th>
<td class="name">HKMIsKeyDown 判断键盘是否按下</td>
</tr>
<tr>
<th>功能</th>
<td>判断无涯键鼠盒子的键盘的键是否按下。</td>
</tr>
<tr>
<th>参数</th>
<td class="canshu">参数1 设备对象无类型指针。使用<a href="HKMOpen.html">HKMOpen</a>可以创建它。<br />
参数2 键名字符串(Unicode/Ansi)或者无符号32/64位整型数(32位模块中是32位整型数64位模块中是64位整型数)。按键名使用字符串(默认是Unicode字符串可以通过<a href="HKMSetMode.html">HKMSetMode</a>修改为Ansi字符串)按键码使用无符号32/64位整型数。按键码和按键名可查看<a href="VirtualKeyTable.html">虚拟键码表</a></td>
</tr>
<tr>
<th>返回值</th>
<td class="fanhui">布尔值。按下返回TRUE没按下或者失败返回FALSE。</td>
</tr>
<tr>
<th>C语言<br />例子</th>
<td class="lizi">DWORD dwDevId;<br />
LPVOID lpDev;<br />
dwDevId=HKMSearchDevice(0x1234,0xABCD,0);<br />
if(dwDevId==0xFFFFFFFF)<br />
{<br /> &nbsp;&nbsp;&nbsp;&nbsp;printf(&quot;未找到无涯键鼠盒子\n&quot;);<br /> &nbsp;&nbsp;&nbsp;&nbsp;return 0;<br />
}<br />
lpDev=HKMOpen(dwDevId,0);<br />
if(lpDev==NULL)<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;printf(&quot;打开无涯键鼠盒子失败\n&quot;);<br />
&nbsp;&nbsp;&nbsp;&nbsp;return 0;<br />
}<br />
HKMKeyDown(lpDev,L&quot;Alt&quot;);<br />
printf(&quot;Alt键状态:%d\n&quot;,HKMIsKeyDown(lpDev,L&quot;Alt&quot;));<br />
HKMDelayRnd(lpDev,90,120);<br />
HKMKeyUp(lpDev,L&quot;Alt&quot;);<br />
printf(&quot;Alt键状态:%d\n&quot;,HKMIsKeyDown(lpDev,L&quot;Alt&quot;)); <br />
HKMClose(lpDev);</td>
</tr>
</table>
</body>
</html>