#!/usr/bin/env python3 """ 魔兽世界自动打怪主入口模块 使用图像识别技术定位怪物并模拟攻击操作 """ import sys import logging from typing import Optional, Tuple from combat_engine import CombatEngine from config import GameConfig def setup_logging() -> None: """配置日志记录""" logging.basicConfig( level=logging.INFO, format='%(asctime)s - %(name)s - %(levelname)s - %(message)s', handlers=[ logging.FileHandler('combat.log'), logging.StreamHandler() ] ) def main() -> int: """主入口函数""" try: setup_logging() logger = logging.getLogger(__name__) # 加载配置 config = GameConfig.load_config() logger.info("游戏配置加载成功") # 初始化战斗引擎 engine = CombatEngine(config) logger.info("战斗引擎初始化完成") # 启动自动战斗 logger.info("启动自动打怪系统...") engine.run_combat_loop() return 0 except KeyboardInterrupt: logger.info("用户中断程序执行") return 0 except Exception as e: logger.critical(f"程序异常终止: {str(e)}", exc_info=True) return 1 if __name__ == "__main__": sys.exit(main())