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王鹏
2026-03-18 09:04:37 +08:00
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"""
游戏配置模块
"""
from dataclasses import dataclass
import cv2
import numpy as np
from typing import Tuple
@dataclass
class GameConfig:
# 图像识别参数
monster_template_path: str = 'monster_template.png'
recognition_threshold: float = 0.55
scan_interval: float = 1.0
# 操作参数
attack_button: str = 'left'
action_delay: float = 0.1
# 移动参数
move_tolerance: float = 0.5 # 到达巡逻点的判定半径(坐标单位)
# 系统参数
auto_recovery: bool = True
error_recovery_delay: float = 3.0
# 计算属性
@property
def monster_template(self) -> np.ndarray:
"""加载怪物模板图像"""
img = cv2.imread(self.monster_template_path, cv2.IMREAD_COLOR)
if img is None:
raise FileNotFoundError(f"模板图像未找到: {self.monster_template_path}")
return img
@classmethod
def load_config(cls) -> 'GameConfig':
"""加载配置文件"""
# 实际项目中可以从配置文件读取
return cls()