Update patrol routing settings
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@@ -394,6 +394,7 @@ class GameLoopWorker(QThread):
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skip_prepare_route=False,
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patrol_route_switch_laps=0,
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patrol_point_offset_radius=0.15,
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random_patrol_direction=False,
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):
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super().__init__()
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self.mode = mode # 'monitor' | 'patrol' | 'combat' | 'quest_follow' | 'flight' | 'record'
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@@ -409,6 +410,7 @@ class GameLoopWorker(QThread):
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self.vendor_path = vendor_path
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self.mailbox_route_path = mailbox_route_path
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self.skip_prepare_route = bool(skip_prepare_route)
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self.random_patrol_direction = bool(random_patrol_direction)
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try:
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self.patrol_route_switch_laps = max(0, int(patrol_route_switch_laps or 0))
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except (TypeError, ValueError):
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@@ -511,6 +513,7 @@ class GameLoopWorker(QThread):
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skip_prepare_route=self.skip_prepare_route,
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patrol_route_switch_laps=self.patrol_route_switch_laps,
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patrol_point_offset_radius=self.patrol_point_offset_radius,
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random_patrol_direction=self.random_patrol_direction,
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)
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self.bot_move._on_hearthstone_stop = self.stop_signal.emit
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except ImportError as e:
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@@ -822,6 +825,8 @@ class WoWMultiKeyGUI(QMainWindow):
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self.patrol_attack_loop_combo.setMinimumWidth(200)
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self.skip_prepare_route_check = QCheckBox("跳过准备路线")
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self.skip_prepare_route_check.setChecked(False)
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self.random_patrol_direction_check = QCheckBox("随机巡逻方向")
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self.random_patrol_direction_check.setChecked(False)
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self.patrol_route_switch_laps_spin = QSpinBox()
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self.patrol_route_switch_laps_spin.setRange(0, 999)
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self.patrol_route_switch_laps_spin.setValue(0)
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@@ -839,6 +844,7 @@ class WoWMultiKeyGUI(QMainWindow):
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refresh_btn.clicked.connect(self._refresh_recorder_combos)
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patrol_layout.addRow("路线方案 JSON:", self.route_profile_combo)
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patrol_layout.addRow("", self.skip_prepare_route_check)
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patrol_layout.addRow("", self.random_patrol_direction_check)
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patrol_layout.addRow("巡逻路线轮换:", self.patrol_route_switch_laps_spin)
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patrol_layout.addRow("巡逻点偏移半径:", self.patrol_point_offset_spin)
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patrol_layout.addRow("攻击循环:", self.patrol_attack_loop_combo)
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@@ -1842,6 +1848,7 @@ class WoWMultiKeyGUI(QMainWindow):
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skip_prepare_route = False
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patrol_route_switch_laps = 0
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patrol_point_offset_radius = 0.15
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random_patrol_direction = False
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if mode == 'patrol':
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profile_path = self.route_profile_combo.currentData() or ""
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if not profile_path:
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@@ -1863,6 +1870,7 @@ class WoWMultiKeyGUI(QMainWindow):
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return
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route_profile_path = profile_path
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skip_prepare_route = self.skip_prepare_route_check.isChecked()
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random_patrol_direction = self.random_patrol_direction_check.isChecked()
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patrol_route_switch_laps = int(self.patrol_route_switch_laps_spin.value())
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patrol_point_offset_radius = float(self.patrol_point_offset_spin.value())
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attack_loop_path = None
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@@ -1977,6 +1985,7 @@ class WoWMultiKeyGUI(QMainWindow):
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skip_prepare_route=skip_prepare_route,
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patrol_route_switch_laps=patrol_route_switch_laps,
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patrol_point_offset_radius=patrol_point_offset_radius,
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random_patrol_direction=random_patrol_direction,
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)
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self.game_worker.state_signal.connect(self.state_label.setText)
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self.game_worker.log_signal.connect(self.log)
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