From 0d493ee180dd3717ffd747bf8383a5e08189c3d9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E9=B9=8F?= Date: Thu, 7 May 2026 15:52:18 +0800 Subject: [PATCH] Remove unused patrol state --- auto_bot_move.py | 8 +------- stuck_handler.py | 4 +--- 2 files changed, 2 insertions(+), 10 deletions(-) diff --git a/auto_bot_move.py b/auto_bot_move.py index e16a7de..6c0a095 100644 --- a/auto_bot_move.py +++ b/auto_bot_move.py @@ -264,7 +264,6 @@ class AutoBotMove: self._has_braked_for_target = False # 是否已经执行过刹车 self.is_running = True self.is_moving = False - self.target_acquired_time = None # 本次获得目标的时间,用于仅在做「跑向怪」时做卡死检测 # 记录上一帧是否处于战斗/有目标,用于检测“刚刚脱战”的瞬间 self._was_in_combat_or_target = False self.skinning_wait_sec = float(skinning_wait_sec) if skinning_wait_sec is not None else 1.5 @@ -354,7 +353,6 @@ class AutoBotMove: self.prepare_route_completed = not bool(self.prepare_route_waypoints) self.is_running_prepare_route = bool(self.prepare_route_waypoints) self.prepare_route_snapped = False - self.target_acquired_time = None self.last_turn_signal_time = 0.0 self.last_interaction_time = 0.0 self.distance_interact_brake_pending = False @@ -832,14 +830,12 @@ class AutoBotMove: self._on_hearthstone_stop() return - # 3. 战斗/有目标:停止移动,执行攻击逻辑;仅在「跑向怪」短窗口内做卡死检测 + # 3. 战斗/有目标:停止移动,执行攻击逻辑 # 核心修改:只要还在战斗中,就不算“完全脱战”,即使当前没目标(可能正在 Tab 找下一个) if in_combat_or_target: # 被动进战时立即打断进食等待,转入正常战斗流程 self._eating_started_at = None - if self.target_acquired_time is None: - self.target_acquired_time = time.time() if self.is_moving: self.patrol_controller.stop_all() self.is_moving = False @@ -930,7 +926,6 @@ class AutoBotMove: # 扫尾动作执行完后,本 tick 强制结束,防止立即按下 Tab self._was_in_combat_or_target = False - self.target_acquired_time = None self.last_turn_signal_time = 0.0 self.last_interaction_time = 0.0 self.distance_interact_brake_pending = False @@ -938,7 +933,6 @@ class AutoBotMove: self.last_tab_time = time.time() + 1.0 # 给找怪增加 1 秒额外冷却 return - self.target_acquired_time = None self.last_turn_signal_time = 0.0 self.last_interaction_time = 0.0 self.distance_interact_brake_pending = False diff --git a/stuck_handler.py b/stuck_handler.py index ab74342..2a08d6e 100644 --- a/stuck_handler.py +++ b/stuck_handler.py @@ -7,8 +7,6 @@ class StuckHandler: # 针对 0.xxxx 坐标系优化 DEFAULT_MIN_MOVE = 0.002 # 极其微小的位移也算移动 DEFAULT_STUCK_DURATION = 2.5 # 减少等待时间,提高效率 - TURN_GRACE_SEC = 1.0 # 缩短宽限期,边走边转不需要 5 秒 - def __init__(self, min_move_threshold=None, stuck_duration_sec=None): self.last_pos = None self.stuck_start_time = 0 @@ -88,4 +86,4 @@ class StuckHandler: def reset(self): self.last_pos = None - self.stuck_start_time = 0 \ No newline at end of file + self.stuck_start_time = 0